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Enshrouded Quests in Order — Main Quest Sequence

The Enshrouded main quest order: the craftsperson rescue sequence, what unlocks what, and which quests gate the rest of the game.

10/21/2026 v1.0 Last updated: 10/21/2026 2 min read

FAQ

What is the main quest order in Enshrouded?
The spine is: Find the Sleeping Survivor (Blacksmith) → the Blacksmith's early quests (Ancient Spire, Elixir Wells) → Hunter rescue (Growing Stronger Together chain) → Farmer and Alchemist in either order → Carpenter last. Region exploration and Flame Altar upgrades interleave throughout.
Which quest should you do first?
Follow the Flame's guidance to the Blacksmith vault immediately after the tutorial — it unlocks the Summoning Staff, the item every other rescue depends on.
Can you do the vaults out of order?
Yes. Every craftsperson vault can be entered and cleared before its quest exists, except the Carpenter vault which needs Flame Level 2 to physically reach. Quests then complete retroactively when you talk to the giver.

Enshrouded does not present its main quests as a numbered list, which sends players to search for “quests in order”. Here is the actual sequence, from verified quest data and walkthrough agreement.

A Flame Altar with the quest journal open

The spine of the game

Step Quest chain What it unlocks
1 Tutorial + Find the Sleeping Survivor Base building, Blacksmith rescue, Summoning Staff recipe
2 Blacksmith’s opening quests (Ancient Spire, first Elixir Well, Steel) Fast travel, gear tiers, the pattern for everything after
3 Hunter rescue (“Growing Stronger Together” chain) Glider/ranged crafting, the Hunter’s follow-up quests
4 Farmer rescue Food and farming economy
5 Alchemist rescue (“Powerful Alchemy”) Potions, spells, caster gear
6 Carpenter rescue (“Carpentry Assistance”, from the Alchemist) Kiln, advanced wood, magic chests

Steps 4 and 5 are interchangeable — the Hunter offers the Farmer chain and the Alchemist can be rescued any time. The Carpenter comes last partly because his quest giver is the Alchemist, and partly because his vault sits in Flame Level 2 Shroud.

What runs alongside the spine

  • Flame Altar upgrades — not quests, but the real region gate; each level opens deeper Shroud and higher-tier zones
  • Survivor follow-up quests — each rescued craftsperson issues their own station-recovery chain (Mortar, Table Saw, Hand Spindle and similar)
  • Side discoveries — Hollow Halls, Vukah Ceremony, capital quests like reaching Pikemead’s Reach

A full quest database lists 159 quests across 371 steps from 20 givers — the table above is the load-bearing spine, not every line.

Two ordering rules that prevent stalls

  1. Talk to every rescued NPC after each quest. Several next quests only appear through dialogue, and the official wiki notes some quests fail to appear if prerequisites fired out of order
  2. If a quest is not appearing, do the previous one in the chain first — see quests not completing fixes

Sources: enshrouded.wiki quest database (159 quests, 20 givers), IGN walkthrough ordering, Neoseeker quest chains, official wiki prerequisite notes. Last verified 2026-10-21 for v1.0.

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